Do discovery first, then show only the two or three moments that solve the problem the buyer just described, and make it a conversation. Gong's analysis of recorded calls found successful demos ran 30.5% longer (47 minutes against 36) and had 21% more back-and-forth between buyer and seller, so stop and ask questions rather than touring every feature. Start from what the buyer does today and prove you beat it now, rather than pitching the future. For a recorded demo, keep it short and on one job: Loom is free for 25 videos of up to 5 minutes (Business $18 a user a month), and click-through demos that buyers can try themselves come from Arcade (free for a first video, Pro $49 a month billed annually), Supademo (free for one creator) and Storylane (free for one seat, Starter $50 a month). The rule: the live demo answers their problem, the recorded one answers one question well.
Gong's analysis of recorded demos: successful ones run 30.5% longer (47 minutes against 36) and carry 21% more back-and-forth between buyer and seller.
Explains why the deck that impresses a VC actively repels a buyer: different positioning, different proof, different ask. If your demos go well and then stall, this is usually the reason and nobody tells you.