Book · Approx. 275 pages

Sprint: Solve Big Problems and Test New Ideas in Five Days

Jake Knapp, John Zeratsky, Braden Kowitz · Jake Knapp (jakeknapp.com) Paid Intermediate

From the Google Ventures team, this shows how to go from a fuzzy idea to a tested prototype in a single week. The core move is building a realistic facade in a day and watching users try it, which is exactly the prevent-wrong-code loop the short answer describes. It gives a founder a concrete process, not just a pep talk.

  • A convincing prototype takes a day, not a sprint of engineering
  • Test with five real users before committing to a build
  • Deciding fast on paper is cheaper than deciding in code

It answers 2 questions

  1. Should I learn Figma, and how much design do I really need?
  2. How do I know when to stop researching an idea and just start building?

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