Everything from

Basecamp

3 resources from Basecamp we point founders to, and the questions each answers.

📖 Book
✓ Link checked Paid Beginner

Why we picked it This is the canonical case for running distributed work well, written by the founders of Basecamp who built a remote company long before it was normal. If you are managing an offshore or remote dev team, start here for the mindset shift: you manage output and trust, not hours in a chair. Treat it as a starting point for how to think about remote work, then adapt the tactics to your own team.

Remote: Office Not Required

From Basecamp by Jason Fried and David Heinemeier Hansson About 256 pages

  • Judge people on the work they ship, not on being visible or online, which is the root of accountability across time zones.
  • Overlap is a feature, not a bug: a few shared hours a day is enough if the rest of the work is written down and async.
  • Talent is not bound to your city, so building a remote team is a way to hire well even when you are building outside the big startup hubs.
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✍️ Essay
✓ Link checked Free Intermediate

Why we picked it This chapter argues you can think through a whole flow with words and crude sketches before any real design tool. Breadboarding lists screens and clicks as plain text, and fat marker sketches stay too rough to bikeshed. It is a useful counterweight, sometimes the fastest wireframe is on paper, and it frees a founder from thinking Figma is mandatory.

Shape Up: Find the Elements (breadboarding and fat marker sketches)

From Basecamp by Ryan Singer 20 minute read

  • You can map a full flow in text before opening any design tool
  • Staying deliberately rough keeps the team debating the right things
  • Fixing the abstraction level prevents wasted detail work
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📄 Article
✓ Link checked Free Intermediate

Why we picked it 37signals' own internal rules for when something is done enough to ship, written by a team that has shipped products for over two decades. The principle 'we ship to our appetite' (a fixed time budget forces the decision) is a concrete rule you can borrow for your own page.

Seven Shipping Principles

From Basecamp

  • Ship when the work meets a set bar, not when you personally feel satisfied with it
  • A fixed time budget (an appetite) forces prioritization better than an open-ended deadline
  • Own and fix issues after shipping instead of trying to prevent every issue before shipping
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