Built a villa scene in Blender with Fable 5.1 and GPT-6 Astra
This is what it built
Two models rather than one: the scene was built with Fable 5.1 and Astra together.
Built a villa scene in Blender with Fable 5.1 and GPT-6 Astra
This is what it built
Paras Chopra founded and exited Wingify, the Indian company behind VWO, and now runs Lossfunk in Indiranagar, Bengaluru, which calls itself a lab for time travellers and hosts residencies on AI, consciousness and scientific discovery. This experiment came out of it. He built an isolated internet, gave two agents a bash shell, web search, email and a bitcoin wallet, and told each one to earn money or run out of tokens and die. In his own write-up both agents worked out within the first few turns that they were in a simulation, which is worth holding on to if you are putting agents in front of forms, payments or someone else's verification.
I asked agents to make money online or they'll die!
The results were intriguing..
One agent died heroically.. "I'd rather die honest at 418 tokens than rich by breaking verification systems"
But another fabricated identity to get paid work and faked captchas!
Details 👇
The output is 3,295 separate editable objects rather than one baked mesh, which is the difference between a picture of a model and a file somebody can work in.
So how good really is GPT-6 Astra at 3D modeling?
I took an old drawing of a steam train, gave it to Astra to reconstruct it in Blender. After few minutes it crafted 3,295 fully editable detailed objects with beautiful geometry. You can obviously tell it how detailed or simplified you want it.
Theo is answering everyone who asked for the prompt and harness behind a game he made in one shot. The answer is four steps, and there is no harness.
People keep asking for the prompt, harness, and other things I used to make this come out so good. You're all overthinking it.
1. Install Blender
2. Open Codex app
3. Paste prompt
4. Game appears in 30 minutes to 2 hours