Deciding with Jev

Diogo Almeida's post on X, curated on eChai

More from Deciding with Jev

  • Games and real time

    Curated from X →

    Vipul Sharma's Minecraft agents ask Jev whether to fight or run, from what the agent can see, the mob count, its weapon and its health; one broke off mid-fight as the odds turned.

    Vipul Sharma Vipul Sharma 2w

    I hooked up Jev by @typesafeai to a few agents on my Minecraft world. Look at how Jev decides when they should fight and when they should run away.

    Jev rates the odds from what the agent can see, mob count, weapon, how hurt it is, and runs away when they are bad. One broke off mid-fight as its odds turned.

  • Games and real time

    Curated from X →

    Mahmoud's simulation of fifteen autonomous drones through an asteroid field, Jev deciding for each in under 300 ms, all fifteen arriving.

    Mahmoud Mahmoud 2w

    Jev can control a swarm of 15 autonomous drones in real time!

    I built a simulation to test it navigating an asteroid field:

    • Decision latency: < 300ms
    • Survival rate: 100% (all 15 reached the destination)

    Built with @typesafeai by @CompleteSkeptic

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