Building the Product

Is it a mistake to hire one developer to build my whole product alone?

A starting point

For an early MVP, a single strong generalist is often ideal and cheaper than a team, so it is not automatically a mistake. The real risk is the bus factor: if that one person is your entire technical capability, holidays, illness, or a resignation can freeze the company. Mitigate it by owning all accounts and code yourself, insisting on clear commits and basic documentation, and having a second developer able to read the codebase before you are fully dependent.

Go deeper

Hand-picked from around the web, each with a note on why it earns your time.

3 resources 3 link-checked Read Use

Read

📄 Article
✓ Link checked Free Beginner

Why we picked it This names the exact risk you are worried about: when one person is the only human who understands your codebase, your bus factor is one, and a single resignation or bad month can freeze the whole product. It is written by Adam Tornhill, who built a company (CodeScene) around measuring this, so the advice is concrete rather than hand-wavy. Read it as a checklist for reducing dependence on one person, not as a blanket reason to never hire a solo developer.

Survive The Bus Factor: Strategies For Protecting Your Codebase

From Forbes Technology Council by Adam Tornhill About a 6 minute read

  • Bus factor of one means your product stalls the moment your only developer is unavailable, so treat that as a real business risk, not a hypothetical.
  • You lower the risk by keeping code readable, paying down debt in the areas only one person understands, and pairing so knowledge spreads.
  • Check the bus factor of your key open-source dependencies too, since a poorly maintained library can leave you holding maintenance you never planned for.
Open forbes.com
✍️ Essay
✓ Link checked Free Beginner

Why we picked it Most writing on this topic is either solo developers are heroes or never do it, and this essay refuses both. It walks through the honest tradeoffs of one person owning the build: deeper ownership, speed, and focus on one side, no backup and no one to catch your blind spots on the other. Use it to decide whether your situation (tight scope, one senior generalist, early stage) is one where a single developer is genuinely the right call.

The Pros and Cons of One-Person Software Development

From Simple Programmer by John Sonmez About a 7 minute read

  • A single capable developer can move fast and own the whole picture, which is a real advantage at the earliest stage.
  • The cost is fragility: no peer review, no one to cover an absence, and a tendency to know a lot without knowing any of it in depth.
  • Whether solo is right depends on the person and the scope, so judge the specific hire, not the abstract idea.
Open simpleprogrammer.com

Use

🛠️ Tool
✓ Link checked Free Beginner

Why we picked it You cannot fully remove the risk of one person holding all the knowledge, but you can hedge it, and the cheapest hedge is documentation your developer writes as they go. This is a ready-made README template with the sections that actually matter for handover: how to install, how to run it locally, configuration, and where things live. Drop it into your repo on day one and make keeping it current part of the job, so a second developer (or a replacement) can get oriented without a month of reverse engineering.

readme-best-practices: a starter template for project READMEs

From GitHub by jehna One template file plus a short guide

  • A good README is the practical insurance against depending on one person's memory, so start it on day one, not at handover.
  • The template covers the handover essentials: install, develop or run locally, configuration, and key links.
  • It is a boilerplate you copy and fill in, which lowers the excuse of I will document it later to almost zero.
Open github.com

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