Building the Product
Product design & UX basics
Make it obvious, not clever.
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My onboarding has too many steps and people drop off before they see value. How do I cut it down?
Every screen before the user's first "aha" moment is a place to lose them, so the goal is to get to value in as few taps as possible, not to collec...
How do I turn vague feedback like "the app feels clunky" into specific design changes I can actually make?
"Clunky" is a symptom, so your job is to find the moment that produced it. Ask the person to walk you through exactly when they felt it, watch them...
How do I make a data-heavy dashboard readable instead of an overwhelming wall of numbers?
Decide the one question the dashboard answers, put that answer at the top in the biggest type, and demote everything else. Group related numbers, u...