Article · 12 min read
Fitts's Law and Its Applications in UX
Raluca Budiu · Nielsen Norman Group Free Intermediate
The deeper, research backed treatment from the field's most trusted usability lab. It explains the actual mechanics of target size and distance, then turns them into concrete rules for buttons, edges, and corners. Read this when you want more than a one card summary and are making real layout calls.
- Screen edges and corners are the fastest targets to hit
- Group related controls to shorten travel between them
- Backed by decades of usability research, not opinion