We sell to developers. Why does the normal B2B playbook keep failing on them?
Because the normal B2B playbook is built to reach a buyer, and with developers the person who decides is usually not the person with the credit card. Developers evaluate by using the thing, so your docs, your free tier and your time to first working call are your sales pitch, and a gated demo request form reads as a red flag rather than a step in the funnel. They also live in places your CRM cannot see (GitHub, Discord, Stack Overflow, Hacker News, a colleague's recommendation), so lead scoring on form fills tells you almost nothing. The motion that works is developer first then buyer second: let engineers adopt it for free, watch for the signal that several people at one company are now using it, and only then bring in a human to talk to the CTO about security, compliance and a contract. Marketing to developers means being genuinely useful in public, not being clever in an ad.
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This is the piece that explains why your CRM looks empty while your product is spreading: developers evaluate in Discord, GitHub and Stack Overflow, not on your lead form. It is also honest about the user versus buyer split, which is the single thing most teams selling to developers get wrong.
Built from interviews with the founders of Heroku, LaunchDarkly, Netlify, CircleCI, Fastly and Tailscale, so it is the accumulated experience of people who actually did developer first GTM. Its core argument, create value for developers before you try to capture it, is the discipline that separates dev tools that spread from ones that stall.
What changes in your story when a developer loved product has to be sold to a CIO who has never heard of you. Directly relevant if your bottom up brand is not translating into enterprise trust.