Build the product
Ship an MVP, work with builders, and iterate toward something people use.
What founders use for build the product, ranked by how many answers lean on it.
- The original essay that introduced Architecture Decision Records, a one page format capturing the context, the decision, and... Cognitect (Michael Nygard) Article · 8 min read Documenting Architecture Decisions Michael Nygard
- The second half covers the moves that trip up founders most: overlaying text on images so it stays readable, making text pop... Learn UI Design Article · 20 min read 7 Rules for Creating Gorgeous UI (Part 2) Erik D. Kennedy
- Typography is where most non-designer products quietly fall apart, and this free online book fixes that with plain rules. Start... practicaltypography.com Book · Free online book, start with the 10-minute summary Butterick's Practical Typography Matthew Butterick
- A logic-driven handbook aimed at developers who no longer want to depend on a designer, from someone who has designed products... practical-ui.com Book · Book plus Figma design system kit Practical UI Adham Dannaway
- Color is where founders most often go wrong, and this walks you through a simple, safe system: one primary, a set of neutrals,... DEV Community Article · 12 min read A beginner's guide to applying color in UI design George Francis
- This is the how behind reduce the thinking to zero. It names the three levers you actually control: cut visual clutter, build... Nielsen Norman Group Article · 9 min read Minimize Cognitive Load to Maximize Usability Kathryn Whitenton
- Tognazzini built Apple's original interface guidelines, and this is his deep list of principles: anticipation, autonomy,... AskTog (Bruce Tognazzini) Article · 40 min read First Principles of Interaction Design (Revised and Expanded) Bruce Tognazzini
- Crisp, opinionated principles from the team that made government services genuinely usable at massive scale. Start with user... GOV.UK (Government Digital Service) Article · 10 min read Government Design Principles UK Government Digital Service
- Error prevention is one of Nielsen's ten heuristics, and this unpacks how to actually do it: match the user's mental model,... Nielsen Norman Group Article · 8 min read Preventing User Errors: Avoiding Conscious Mistakes Page Laubheimer
- An Indian product team writing about how they think, not just how they draw. Zomato argues that good UX starts from... Zomato Article · 10 min read Product Before Pixels: a product thinking workshop for designers Zomato Design
- A behind the scenes look at how an Indian company built consistency into a fast moving product with a shared design system. It... Zomato Article · 8 min read Zomato's Sushi Design System Zomato Design
- The quality of your test depends entirely on the tasks you give. This piece shows how to write realistic scenarios that do not... Nielsen Norman Group Article · ~9 min read Turn User Goals into Task Scenarios for Usability Testing Marieke McCloskey
- Wireframing is the skill the short answer says you actually need, and this explains it without design jargon. It covers low... Figma Article · 12 minute read What is Wireframing? The Complete Guide Figma
- The short answer says the real work is thinking through the user's path, and mapping the flow is how you do that before... Figma Article · 10 minute read What is a user flow, and why it matters Figma
- From the Google Ventures team, this shows how to go from a fuzzy idea to a tested prototype in a single week. The core move is... Jake Knapp (jakeknapp.com) Book · Approx. 275 pages Sprint: Solve Big Problems and Test New Ideas in Five Days Jake Knapp, John Zeratsky, Braden Kowitz
- This chapter argues you can think through a whole flow with words and crude sketches before any real design tool. Breadboarding... Basecamp Essay · 20 minute read Shape Up: Find the Elements (breadboarding and fat marker sketches) Ryan Singer
- Zerodha built one of India's most used products with a tiny team and a stubborn focus on simplicity over polish. Kamath's view... Inc42 Article · 15 minute read Instincts, People and Vision: Nithin Kamath on Zerodha's Product Secrets Inc42
- This is the book behind the whole idea that good design is affordances and feedback, the exact language in our short answer.... Don Norman Book · Book, approx 350 pages The Design of Everyday Things (Revised and Expanded Edition) Don Norman
- This backs up the first three seconds claim with research: people judge a page in milliseconds, and that snap verdict is hard... Nielsen Norman Group Article · 10 min read First Impressions Matter: How Designers Can Support Humans' Automatic Cognitive Processing Therese Fessenden
- The rule behind trimming your onboarding, your pricing tiers, and your menus. More choices mean slower decisions, so this card... Laws of UX Article · 5 min read Hick's Law Jon Yablonski
- Why your primary button should be big and easy to reach, especially on mobile. The time to hit a target depends on its size and... Laws of UX Article · 5 min read Fitts's Law Jon Yablonski
- The chunking principle that keeps forms and dashboards from overwhelming people. Working memory is limited, so you group... Laws of UX Article · 5 min read Miller's Law Jon Yablonski
- The deeper, research backed treatment from the field's most trusted usability lab. It explains the actual mechanics of target... Nielsen Norman Group Article · 12 min read Fitts's Law and Its Applications in UX Raluca Budiu
- A curated map of the psychology that underpins these laws, with links to go deeper on each. Rather than one principle, it... Nielsen Norman Group Article · 10 min read Psychology for UX: Study Guide Tanner Kohler
The questions
Building your MVP 18
Build the smallest thing that tests the biggest risk.
What actually counts as an MVP, and what's the smallest one I can get away with?
20 →
How do I decide which features to cut from v1?
18 →
How long should building an MVP take?
19 →
Should I build an MVP at all, or can I validate without one?
20 →
How do I get my first users for the MVP?
17 →
All 18 questions in Building your MVP →
No-code & low-code building 18
Ship a product without writing code.
Which no-code tool should I use to build my first product?
20 →
Can I really build a serious business on no-code, or will I hit a wall?
18 →
Should I use an AI app builder like Lovable or Replit instead of traditional no-code?
20 →
How do I connect payments and handle data if I'm building no-code in India?
20 →
What can I build with just a spreadsheet as the backend?
20 →
All 18 questions in No-code & low-code building →
Finding & working with developers 18
Get it built when you can't build it yourself.
I'm non-technical, do I actually need a technical co-founder?
18 →
How do I actually find a technical co-founder?
19 →
Should I hire an agency or a freelancer to build my MVP?
17 →
How do I hire good engineers in India when everyone's competing for the same talent?
18 →
How do I evaluate a developer's skill if I can't code?
19 →
All 18 questions in Finding & working with developers →
Product design & UX basics 18
Make it obvious, not clever.
I'm not a designer, how do I make my product not look terrible?
18 →
What are the core UX principles every founder should know?
20 →
How do I know if my product is confusing to users?
17 →
Should I learn Figma, and how much design do I really need?
19 →
Why does good design actually matter for an early-stage startup?
19 →
All 18 questions in Product design & UX basics →
Shipping, iterating & roadmap 18
Ship weekly, learn constantly, prioritise ruthlessly.
How do I decide what to build next?
19 →
How often should an early-stage startup ship?
19 →
How do I build a roadmap without over-planning?
19 →
How do I keep talking to users while I'm heads-down building?
18 →
How do product teams keep a consistent shipping rhythm as they grow?
18 →
All 18 questions in Shipping, iterating & roadmap →
eChai Partner Brands
The partnership →